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Features

Basically, the codecs library provides a series of functions from the built-in _codecs library which maintains a registry of search functions (a simple list) that maps ancodings to the right de/encode functions by returning a CodecInfo object once first matched.

codext hooks codecs's functions to insert its own proxy registry between the function calls and the native registry so that new encodings can be added or replace existing ones while using code[cs|xt].open. Indeed, as the proxy registry is called first, the first possible match occurs in a custom codec, while if not existing, the native registry is used.

The open built-in function

Two behaviors are to be considered when using codext:

  1. Encodings added from codext are only added to the proxy codecs registry of codext and are NOT available using open(...) (but well using code[cs|xt].open(...).
  2. Encodings added from codecs are added to the proxy registry AND ALSO to the native registry and are therefore available using open(...).

This difference allows to keep encodings added from codext removable while these added from codecs are not. This is the consequence from the fact that there is no unregister function in the native _codecs library.

Lossy conversion

Some encodings are lossy, meaning that it is not always possible to decode back to the exact start string. This should be considered especially when chaining codecs.


Add a custom encoding

New codecs can be added easily using the new function add.

>>> import codext
>>> help(codext.add)
Help on function add in module codext.__common__:

add(ename, encode=None, decode=None, pattern=None, text=True, add_to_codecs=False)
    This adds a new codec to the codecs module setting its encode and/or decode
     functions, eventually dynamically naming the encoding with a pattern and
     with file handling (if text is True).

    :param ename:           encoding name
    :param encode:          encoding function or None
    :param decode:          decoding function or None
    :param pattern:         pattern for dynamically naming the encoding
    :param text:            specify whether the codec is a text encoding
    :param add_to_codecs:   also add the search function to the native registry
                            NB: this will make the codec available in the
                                 built-in open(...) but will make it impossible
                                 to remove the codec later

Here is a simple example of how to add a basic codec:

import codext

def mycodec_encode(text, errors="strict"):
    # do some encoding stuff
    return encoded, len(text)

def mycodec_decode(text, errors="strict"):
    # do some decoding stuff
    return decoded, len(text)

codext.add("mycodec", mycodec_encode, mycodec_decode)

In this first example, we can see that:

  • The decode/encode functions have a signature holding a keyword-argument "errors" for error handling. This comes from the syntax for making a codec for the codecs native library. This argument can have multiple values, namely "strict" for raising an exception when an de/encoding error occurs, while "replace" allows to replace the character at the position of the error with a generic character and also "ignore" that simply ignores the error and continues without adding anything to the resulting string.
  • These functions always return a pair with the resulting string and the length of consumed input text.

Another example for a more complex and dynamic codec:

import codext

def mydyncodec_encode(i):
    def encode(text, error="strict"):
        # do somthing depending on i
        return result, len(text)
    return encode

codext.add("mydyncodec", mydyncodec_encode, pattern=r"mydyn-(\d+)$")

In this second example, we can see that:

  • Only the encoding function is defined.
  • A pattern is defined to match the prefix "mydyn-" and then an integer which is captured and used with mydyncodec_encode(i).

Pattern capture group

A capture group means that the parameter will be used with a dynamic (decorated) encoding function. In order to avoid this, i.e. for matching multiple names leading to the same encoding while calling a static encoding function, we can simply define a non-capturing group, e.g. "(?:my|special_)codec".


Add a custom map encoding

New codecs using encoding maps can be added easily using the new function add_map.

>>> import codext
>>> help(codext.add)
Help on function add_map in module codext.__common__:

add_map(ename, encmap, repl_char='?', sep='', ignore_case=None, no_error=False, intype=None, outype=None, **kwargs)
    This adds a new mapping codec (that is, declarable with a simple character mapping dictionary) to the codecs module
     dynamically setting its encode and/or decode functions, eventually dynamically naming the encoding with a pattern
     and with file handling (if text is True).

    :param ename:         encoding name
    :param encmap:        characters encoding map ; can be a dictionary of encoding maps (for use with the first capture
                           group of the regex pattern) or a function building the encoding map
    :param repl_char:     replacement char (used when errors handling is set to "replace")
    :param sep:           string of possible character separators (hence, only single-char separators are considered) ;
                           - while encoding, the first separator is used
                           - while decoding, separators can be mixed in the input text
    :param ignore_case:   ignore text case while encoding and/or decoding
    :param no_error:      this encoding triggers no error (hence, always in "leave" errors handling)
    :param intype:        specify the input type for pre-transforming the input text
    :param outype:        specify the output type for post-transforming the output text
    :param pattern:       pattern for dynamically naming the encoding
    :param text:          specify whether the codec is a text encoding
    :param add_to_codecs: also add the search function to the native registry
                           NB: this will make the codec available in the built-in open(...) but will make it impossible
                                to remove the codec later

This relies on the add function and simplifies creating new encodings when they can be described as a mapping dictionary.

Here is a simple example of how to add a map codec:

import codext

ENCMAP = {'a': "A", 'b': "B", 'c': "C"}

codext.add_map("mycodec", ENCMAP)

In this first example, we can see that:

  • The decode/encode functions do not have to be declared anymore.
  • ENCMAP is the mapping between characters, it is also used to compute the decoding function.

Another example for a more complex and dynamic codec:

import codext

ENCMAP = [
    {'00': "A", '01': "B", '10': "C", '11': "D"},
    {'00': "D", '01': "C", '10': "B", '11': "A"},
]

codext.add("mydyncodec", ENCMAP, "#", ignore_case=True, intype="bin", pattern=r"mydyn-(\d+)$")

In this second example, we can see that:

  • ENCMAP is now a list of mappings. The capture group in the pattern is used to select the right encoding map. Consequently, using encoding "mydyn-8" will fail with a LookupError as the only possibility are "mydyn-1" and "mydyn-2". Note that the index begins at 1 in the encoding name.
  • Instead of using the default character "?" for replacements, we use "#".
  • The case is ignored ; decoding either "abcd" or "ABCD" will succeed.
  • The binary mode is enabled, meaning that the input text is converted to a binary string for encoding, while it is converted from binary to text when decoding.

Input/Output types

By default, when intype is defined, outype takes the same value. So, if the new encoding uses a pre-conversion to bits (intype="bin") but maps bits to characters (therefore binary conversion to text is not needed), outype shall then be set to "str" (or if it maps bits to ordinals, use outype="ord").


Add a macro

Macros are chains of encodings. It is possible to define own macros with this feature. It works by giving the precedence to user's macros saved in ~/.codext-macros.json then using embedded macros from the codext package.

Here is an example of adding a macro (and verifying it was indeed added):

>>> codext.list_macros()
['example-macro']
>>> codext.add_macro("test-macro", "gzip", "base64")
>>> codext.list_macros()
['example-macro', 'test-macro']

Removing a macro

As macros are resolved like codecs (with the precedence for codecs), they can be removed the same way as a codec.

:::python
>>> codext.remove("test-macro")

If this is a built-in macro, it will removed from the runtime list within the codext package. Next time this will be loaded, it will reset the builtin list of macros. Otherwise, if this is a custom macro, it will removed from the list of custom macros AND removed from ~/.codext-macros.json.


List codecs

Codecs can be listed with the list function, either the whole codecs or only some categories.

>>> codext.list()
['affine', 'ascii', 'ascii85', 'atbash', 'bacon', ..., 'base36', 'base58', 'base62', 'base64', 'base64_codec', ..., 'baudot-tape', 'bcd', 'bcd-extended0', 'bcd-extended1', 'big5', 'big5hkscs', 'braille', 'bz2_codec', 'capitalize', 'cp037', ...]

Codecs categories

  • native: the built-in codecs from the original codecs package
  • non-native: this special category regroups all the categories mentioned hereafter
  • base: baseX codecs (e.g. base, base100)
  • binary: codecs working on strings but applying their algorithms on their binary forms (e.g. baudot, manchester)
  • common: common codecs not included in the native ones or simly added for the purpose of standardization (e.g. octal, ordinal)
  • crypto: codecs related to cryptography algorithms (e.g. barbie, rot, xor)
  • language: language-related codecs (e.g. morse, navajo)
  • other: uncategorized codecs (e.g. letters, url)
  • stegano: steganography-related codecs (e.g. sms, resistor)

Except the native and non-native categories, the other ones are simply the name of the subdirectories (with "s" right-stripped) of the codext package.

>>> codext.list("binary")
['baudot', 'baudot-spaced', 'baudot-tape', 'bcd', 'bcd-extended0', 'bcd-extended1', 'excess3', 'gray', 'manchester', 'manchester-inverted']
>>> codext.list("language")
['braille', 'leet', 'morse', 'navajo', 'radio', 'southpark', 'southpark-icase', 'tom-tom']
>>> codext.list("native")
['ascii', 'base64_codec', 'big5', 'big5hkscs', 'bz2_codec', 'cp037', 'cp273', 'cp424', 'cp437', 'cp500', 'cp775', 'cp850', 'cp852', 'cp855', 'cp857', 'cp858', 'cp860', 'cp861', 'cp862', 'cp863', ...]

Codecs listed, not encodings

Beware that this function only lists the codecs, not the encodings. This means that, for instance, it only lists base (codecs' name) instead of base17, base61, base97, ... (the valid encoding names related to the base codec).


Search for encodings

Natively, codecs provides a lookup function that allows to get the CodecInfo object for the desired encoding. This performs a lookup in the registry based on an exact match. Sometimes, it can be useful to search for available encodings based on a regular expression. Therefore, a search function is added by codext to allow to get a list of encoding names matching the input regex.

>>> codext.search("baudot")
['baudot', 'baudot_spaced', 'baudot_tape']
>>> codext.search("al")
['capitalize', 'octal', 'octal_spaced', 'ordinal', 'ordinal_spaced', 'radio']
>>> codext.search("white")
['whitespace', 'whitespace_after_before']

Also, codext provides an examples function to get some examples of valid encoding names. This is especially useful when it concerns dynamicly named encodings (e.g. rot, shift or dna).

>>> codext.examples("rot")
['rot-14', 'rot-24', 'rot-7', 'rot18', 'rot3', 'rot4', 'rot6', 'rot_1', 'rot_12', 'rot_2']
>>> codext.examples("dna")
['dna-1', 'dna-2', 'dna-5', 'dna1', 'dna4', 'dna5', 'dna6', 'dna8', 'dna_3', 'dna_5']
>>> codext.examples("barbie", 5)
['barbie-1', 'barbie1', 'barbie4', 'barbie_2', 'barbie_4']

Remove a custom encoding or macro

New codecs can be removed easily using the new function remove, which will only remove every codec matching the given encoding name in the proxy codecs registry and NOT in the native one.

>>> codext.encode("test", "bin")
'01110100011001010111001101110100'
>>> codext.remove("bin")
>>> codext.encode("test", "bin")

Traceback (most recent call last):
  [...]
LookupError: unknown encoding: bin

Trying to remove a codec that is in the native registry won't raise a LookupError.

>>> codext.remove("utf-8")
>>> codext.encode("test", "utf-8")
b'test'

Removing a macro works exactly the same way as for a codec.

>>> codext.remove("test-macro")

Remove or restore codext encodings and macros

It can be useful while playing with encodings and/or macros e.g. from Idle to be able to remove or restore codext's encodings and macros. This can be achieved using respectively the new clear and reset functions.

>>> codext.clear()
>>> codext.encode("test", "bin")

Traceback (most recent call last):
  [...]
LookupError: unknown encoding: bin
>>> codext.reset()
>>> codext.encode("test", "bin")
'01110100011001010111001101110100'

Multi-rounds encoding

It is possible to use multiple times the same encoding through the following convention: encoding[X]

A simple example for a 1-round and a 2-rounds morse-encoded string:

>>> codext.encode("This is a test", "morse")
'- .... .. ... / .. ... / .- / - . ... -'
>>> codext.encode("This is a test", "morse[2]")
'-....- / .-.-.- .-.-.- .-.-.- .-.-.- / .-.-.- .-.-.- / .-.-.- .-.-.- .-.-.- / -..-. / .-.-.- .-.-.- / .-.-.- .-.-.- .-.-.- / -..-. / .-.-.- -....- / -..-. / -....- / .-.-.- / .-.-.- .-.-.- .-.-.- / -....-'

Another example using 5-rounds base58:

>>> codext.encode("Sup3rS3cr3t", "base58[5]")
'3YrjaeeJE1qfUVkpUbMymEMLJenvRrtcZ4vaDQ3httdiqWV8wGYFpqw'

Hooked codecs functions

In order to select the right de/encoding function and avoid any conflict, the native codecs library registers search functions (using the register(search_function) function), called in order of registration while searching for a codec.

While being imported, codext hooks the following base functions of codecs dealing with the codecs registry: encode, decode, lookup and register. This way, codext holds a private registry that is called before reaching out to the native one, causing the codecs defined in codext to override native codecs with a matching registry search function.